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EP 1.0 era · Lutie seasonal addition ​

Thai Mirror report Research only

Dates and Episode evidence

Main date: 2002-12-13 — reported / scheduled
Qualification: reported in mirror
Episode / era: 1.0 era; seasonal patch — Context, not a new Episode

Status: research record; both guides are drafts for a future local release.

Player guide · Developer guide · Evidence

Full patch record and local plan

Timeline · Developer index · Player index · Previous chapter · Next chapter

Status: research chapter; both guides are drafts for a future local release.

FieldEvidence / plan
Historical trackThai
Episode / era1.0 era; seasonal patch
Main date evidence2002-12-13 — reported / scheduled
Date qualificationreported in mirror
Local target dateUnscheduled
Local release groupth-lutie

Episode evidence: contextual not new episode. Mirror places Lutie under 1.0. Retrospective contents group the early era as 1.0–2.0; do not force a standalone universal Lutie number. thai_mirror

Historical schedules, archive capture dates and local rollout dates are distinct. Chapter order is a reference order where exact Thai dates remain unknown.

Historical patch notes ​

  • Reported Lutie addition; separate permanent maps from seasonal monsters and rewards. Evidence: mirror candidate. thai_mirror

Player guide ​

The reported Lutie update introduces a winter destination and seasonal content. Event expiry and permanent map access need separate treatment.

What to explore in this stage ​

  • Explore the Lutie and Toy Factory content included in the local release.
  • Check which seasonal monsters and rewards are active during the announced event window.

Before the local update ​

  • Seasonal availability may expire while the map remains; the release announcement must state both.

These activities describe the intended stage. Exact local requirements and availability must be confirmed in the released build before this draft becomes a player announcement.

Developer guide ​

Implementation work ​

  • Recover the Lutie/Toy Factory map and spawn revisions.
  • Separate permanent content from Christmas spawns, rewards and time windows.

Character and world migration ​

  • Review saved positions and event items when the seasonal overlay ends.

Acceptance checks ​

  • Permanent maps remain accessible after the event expires if the chosen evidence requires that.
  • Seasonal spawns activate and expire only during the configured local window.

Affected areas: world, monsters, items, events.

Use the mechanics history for candidate rules and developer reference for pinned comparison files. The release checklist defines the future evidence, migration and runtime gates.

Unresolved before qualification ​

  • Event start end.
  • Permanent content vs seasonal spawns.

Sources and official records ​

Original operator documents, republications, reporting and foreign comparisons are labelled separately. A source listed here is not proof that every rule in it applies to this stage.

Source details and limitations
  • Later mirror of early Thai operator announcements — operator material republication; attributed operator material republication. thai_mirror Access: later mirror html inspected; original provenance incomplete. Later mirror; provenance chain incomplete. Scheduled dates may not be deployment dates. Regional monster headings appear mixed; nearby no-reset and level-reduction claims need separation. Copied mirrors are not independent corroboration.

Record: th-lutie in timeline.json. Guides: handbook-guides.json. Local plan: release-plan.json.


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